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Coursera

Unreal Engine Blueprints – Visual Scripting for Games

EDUCBA via Coursera Specialization

Overview

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This specialization provides a comprehensive journey through Unreal Engine’s Blueprint visual scripting system, guiding learners from foundational scripting logic to advanced gameplay mechanics and AI-based systems. Through four expertly structured courses, students will develop dynamic gameplay experiences without writing code. Key topics include user input control, UI creation, AI enemy logic, damage systems, camera behavior, object spawning, and game state architecture. By the end of the program, learners will confidently build fully playable game environments with responsive player feedback and intelligent NPC behavior. This hands-on program is ideal for aspiring game developers, designers, and technical artists looking to specialize in game world and system design using industry-standard tools.

Syllabus

  • Course 1: Unreal Engine Blueprints-Foundations and Practical Mechanics
  • Course 2: Unreal Engine Blueprints – Intermediate to Gameplay Systems
  • Course 3: Unreal Engine Blueprints-Advanced Gameplay and Logic Systems
  • Course 4: Unreal Engine Blueprints – AI & Game System Architecture

Courses

Taught by

EDUCBA

Reviews

4.5 rating at Coursera based on 17 ratings

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