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Unity's Game Prototyping Series

Unity via Unity Learn

Overview

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Welcome to Unity's Prototype series! This series, created by the Unity Evangelism team, will showcase the creation of playable prototypes, showing how multiple features of Unity can be used to achieve game mechanics that can be used in real-world scenarios. Each month a new episode of the series will be released. Each episode includes a video explaining how the mechanics were created, the project assets, as well as supporting tutorials to learn more about the features used in each prototyping series.

Syllabus

  • Implementing an Ability System
  • Creating a Physics Playground | Beginner Prototype Series
  • Implementing a Fighter Cinematic
  • Prototyping Procedural Animation (Boss & Walker)

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