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Discover free learning experiences by Unity experts to take your real-time 3D skills to the next level.
Design and build your own VR application in Unity: prototype VR basics, script events and interactions, and handle optimization and lighting through a complete project.
Create visual effects with VFX Graph: build and edit graph assets, complex particle simulations, decals, signed distance fields via the SDF Bake Tool, and volumetric fog.
Build VR games and immersive experiences in Unity, covering VR basics, events and interactions, ergonomics and optimization, and custom VR development.
Learn Unity fundamentals for industrial projects: set up projects, navigate the Editor, work with GameObjects, scenes, materials and lighting, and build a virtual showroom.
Learn how professionals approach learning Unity, and explore real-time 3D industry practices, roles, and responsibilities through the stories of creators who started as beginners.
Get started with Unity Version Control and DevOps workflows to create and manage a game or real-time experience across its lifecycle.
Diagnose and fix performance issues in Unity projects, working through profiling applications, memory management, and graphics optimisations.
Build a 2D adventure game step by step: player movement, environment physics, a health system, character interaction mechanics, game UI and a complete game loop.
Create 3D animated short films in real time: previsualize shots, model and dress environments, animate characters, set up cinematography, and refine scenes with lighting and effects.
Prepare to bring Unity into your classroom: learn Unity Editor essentials, develop curriculum, set up a Unity-ready room, and publish a student-facing course on your LMS.
Build a complete 2D game in Unity from a blank project: fly a triangle ship with mouse clicks, dodge obstacles, and add UI, particles, audio, publishing.
Take a game from design document to finished prototype in Unity: program in C#, then add audio, visual effects, user interfaces, animation, materials and lighting.
Produce performance-optimized 3D assets and scenes for mobile: profile scenes and optimize geometry, textures, materials, shaders, and lighting.
Design games that create social impact: explore game design for equity, inclusion, and sustainability alongside an overview of how game development works.
Making a game more accessible widens the invitation: build a game applying inclusive design, identify accessibility requirements, and run review and feedback cycles through pre-production and development.
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