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Arm & Unity Presents: 3D Art Optimization for Mobile Applications

Unity via Unity Learn

Overview

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In this intermediate course, participants will learn how to produce performance-optimized 3D assets and scenes for mobile applications. Topics will cover tips on optimizing Geometry, Textures, Materials, Shaders, and Lighting. This course was created with technical artists and content creators in mind.

Syllabus

  • Introduction/Optimization and Profiling
  • Geometry
  • Textures
  • Shaders and Materials
  • Lighting

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