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This course is for educators who want to equip their students with the skills and experience that will enable them to be the creators of tomorrow. The course provides training, support, community, and resources for educators to successfully teach VR development with Unity.
In the self-paced part of this course, you will learn to design and develop your own Virtual Reality (VR) applications. You will create prototypes, attempt challenges, and complete quizzes to build and solidify your skillset. Whether you want to create an interactive walkthrough of an ancient ruin, a product configurator for a car manufacturer, a simulator for operating dangerous machinery, or any other experience, this course will help you and your students bring those ideas to life in VR.
To access educator resources such as the course syllabus, scope and sequence, lesson plans and more, navigate to the “For Educators” tab.
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Syllabus
- Unit 1: Software Setup
- Unit 2: VR Basics
- Unit 3: VR Events and Interactions
- Unit 4: VR Optimization and Lighting