Skills you will learn
- Program custom VR interactions in order to meet the requirements of a project brief.
- Optimize the performance of an app in order to meet headset framerate requirements.
- Deploy VR projects to Unity-supported head-mounted displays (HMDs).
- Develop a VR app that demonstrates common interactions using Unity's XR interaction toolkit.
- Evaluate a proposed VR experience in order to suggest ways it could be improved.
- Decide which XR hardware to target, given the goals of a particular project.