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Explore the fundamentals of Unity game development in this comprehensive conference talk tailored for C# developers. Discover how Unity, recommended by Microsoft for creating mixed reality experiences, has evolved beyond its origins as a cross-platform game engine. Learn to create 3D games for mobile devices and virtual reality experiences for platforms like Oculus Rift. Delve into Unity's seamless integration with Visual Studio and understand how to leverage C# code to manipulate Unity creations. Through a demo-led session, create a simple 3D game featuring realistic physics, textures, and explosions. Examine the cohesive workflow between Unity and Visual Studio editors. Progress to more complex 3D experiences and explore Unity's networking capabilities for multi-user interactions in a 3D world. Gain insights into Unity's royalty-free model for earnings up to $100,000, opening possibilities for aspiring developers to create immersive 3D experiences with potential financial success.
Syllabus
Unity 101 for C# Developers - Andy Clarke
Taught by
NDC Conferences