Overview
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Updated in May 2025.
This course now features Coursera Coach!
A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course.
This course guides you from the fundamentals of Unity C# scripting to advanced game development techniques. You'll begin by installing Unity and learning core C# concepts like variables, loops, conditionals to control game objects. Each section builds upon the last, ensuring a solid understanding through practical examples and real-world applications, laying the foundation for more advanced programming topics.
As you progress, you'll explore Unity C# features like physics, object interactions, and custom functions. You'll work with components like Transform, GetComponent, and event functions to create natural interactions. The course also covers OOP concepts such as inheritance, polymorphism, and encapsulation, essential for game developers.
By the end, you'll build a 2D Candy Catch game and a 3D platformer, applying skills like environment setup, UI creation, and player interaction. The course ends with mobile development and version control, preparing you for professional game delivery and project management.
Ideal for beginners in game development and Unity users seeking to improve C# skills. No Unity/C# experience is needed but basic coding knowledge helps.
Syllabus
- Course 1: Introduction to Unity and Basic C# Scripting
- Course 2: Intermediate C# Scripting: Game Mechanics & Reusable Scripts
- Course 3: Advanced Unity Scripting, AI, & Complete 3D Game Development
Courses
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Updated in May 2025. This course now features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this course, you’ll begin by mastering Unity's NavMesh system to create intelligent agents capable of navigating complex environments. You'll learn how to handle challenging situations like moving agents across ramps, narrow places, and stairs, as well as making them jump using off-mesh links. These essential AI skills will allow you to develop more realistic and dynamic game worlds. Next, you'll shift focus to mobile game development, where you'll learn how to build an Android game from start to finish. You'll explore critical mobile concepts like handling touch inputs, utilizing accelerometers, and implementing responsive UI elements. This hands-on section ensures you're ready to create mobile games that feel natural and intuitive for users. Finally, you’ll dive into the full cycle of 3D game development. From setting up game levels to managing score systems, particle effects, and animations, this course guides you through every step. By the end, you'll know how to manage complex projects using version control and confidently publish your completed game on multiple platforms. This course is perfect for intermediate to advanced Unity users who have a solid understanding of C# programming. Experience with Unity’s basics is recommended, but no prior knowledge of AI or mobile development is required.
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Updated in May 2025. This course now features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Take your Unity development skills to the next level with this intermediate C# scripting course. You'll begin by exploring essential object-oriented programming (OOP) concepts like classes, objects, and inheritance, helping you build a solid foundation in clean and efficient coding. You'll also dive into core Unity-specific scripting techniques, learning how to initialize objects, manage properties, and utilize powerful constructs like enums and polymorphism to create flexible game components. In the following sections, you'll apply these concepts in real-world gaming scenarios. You'll develop reusable scripts that streamline gameplay, from managing player movement and object spawning to handling user interface elements like score and life counters. Throughout the course, you'll enhance your coding practices by learning about method overloading, coroutines, and the effective use of namespaces and attributes within Unity. By the end of the course, you'll have built a complete 2D game, while also creating scripts that can be reused across multiple projects. Whether it’s setting up sprites or coding game-over mechanics, this course ensures you develop a strong ability to structure and maintain code that simplifies future Unity development. This course is designed for intermediate Unity developers who already have a basic understanding of C# and want to advance their skills. Familiarity with Unity’s interface and foundational programming concepts is recommended before starting.
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Updated in May 2025. This course now features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Game development is an exciting and growing field, and this course offers a perfect introduction for those new to the world of Unity and C# scripting. The journey begins with downloading and setting up Unity, followed by a deep dive into C#—the coding language that powers Unity's dynamic game elements. You'll quickly understand the structure of a C# script, use variables, and implement key functions like "Update" to make game objects respond to player input. The course then progresses into more advanced C# scripting concepts, introducing conditional statements, loops, and arrays—tools that allow you to create complex behaviors and control game logic. By learning how to move objects, detect collisions, and interact with physics, you’ll build the foundational skills needed to create interactive and engaging gameplay. You’ll also explore essential Unity features, such as accessing components, instantiating objects, and handling user inputs like the keyboard and mouse. In the final section, you’ll dive into the core programming concepts that enable you to control the game world. You'll use Unity’s built-in functions to manage game objects, manipulate scenes, and handle real-time events like shooting and collisions. By the end of the course, you'll be ready to create your own dynamic games, complete with player controls, physics interactions, and scene management, equipping you with the essential knowledge to launch your game development career. This course is designed for aspiring game developers, beginners with no prior experience in Unity or C#, and programmers who want to apply their coding skills in a game development environment. Basic computer literacy is required; no coding experience is necessary.
Taught by
Packt - Course Instructors