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Explore the concept of Groups in game engine development through this 25-minute video tutorial. Learn how to implement and utilize Renderable Groups, submit and test group functionality, create new groups, and add elements to existing groups. Gain insights into the Sparky Engine's architecture and discover practical techniques for organizing and managing game objects efficiently. Follow along as the instructor demonstrates key concepts and provides hands-on examples to enhance your understanding of game engine design.
Syllabus
Intro
Renderable
Group
Submit
Testing
Creating a Group
Adding a Group
Taught by
The Cherno