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YouTube

Creating Debug Tools with SlateIM

Unreal Engine via YouTube

Overview

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Explore the SlateIM plugin introduced in Unreal Engine 5.6 through this 31-minute conference talk from Unreal Fest Stockholm. Learn how Epic's Cody Albert demonstrates the current features of SlateIM and discover practical examples for accelerating debug tool development. Master the plugin's approach to leveraging the existing Slate UI framework, which enables quick debug tool development and iteration using syntax more familiar to tools programmers than traditional Slate approaches. Gain insights into SlateIM features, usage patterns, implementation best practices, and understand the future roadmap for this debugging tool development solution in Unreal Engine.

Syllabus

Creating Debug Tools with SlateIM | Unreal Fest Stockholm 2025

Taught by

Unreal Engine

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