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Learn how to create destructible objects that shatter on impact in Unity and Blender in this 35-minute novice-level tutorial. Explore the process of designing and implementing breakable game elements, from modeling in Blender to scripting in Unity. Discover techniques for fixing multiple games, testing destructibles, implementing a KillOn script, and managing object respawning and scaling. Access additional resources, including a developer forum and downloadable assets, to enhance your learning experience. Gain valuable skills in game development and 3D modeling while creating engaging, interactive environments for your Unity projects.
Syllabus
Intro
Overview
Fixing Multiple Games
Blender
Blender Tutorial
Testing
KillOn Script
Respawning
Scaling
Taught by
Brackeys