Overview
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Learn to create a 3D waveform visualizer in this 19-minute tutorial that combines Jitter and OpenGL within Ableton Live using Max For Live. Follow along step-by-step through setup, buffer creation, audio recording, and 3D object generation to build an impressive visual representation of audio waveforms. Master the process of creating a dynamic 3D scene that responds to audio input, with detailed explanations of each component from initial setup to final testing. Explore the intersection of visual art and audio processing while developing a practical understanding of Max For Live's capabilities for creative audio visualization.
Syllabus
Intro
Setup
Creating a buffer
Recording into a buffer
Creating a 3D object
Creating a 3D Scene
Recording Audio
Testing
Taught by
Ned Rush