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MIT OpenCourseWare

Strategy, Skill, and Chance in Game Design - Part 1 - Lecture 8

MIT OpenCourseWare via YouTube

Overview

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Explore the fundamental elements that shape game design through this 90-minute lecture from MIT's Game Design course. Examine how games incorporate varying levels of skill requirements, chance elements, and information availability to guide strategic decision-making. Discover how adjusting the balance between strategy, skill, and chance creates dramatically different player experiences and gameplay dynamics. Learn to analyze these core components through practical examples and theoretical frameworks, with supporting materials from "Challenges for Game Designers" and game theory principles. Gain insights into how these design choices influence player engagement, challenge levels, and overall game experience across different types of games.

Syllabus

Lecture 8: Strategy, Skill, and Chance, Part 1

Taught by

MIT OpenCourseWare

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