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Creating an Interactive Model for Sweden's Largest Stadium

Unreal Engine via YouTube

Overview

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Explore how AFRY Experience Studios leveraged Unreal Engine's cutting-edge technologies including MegaLights, Lumen, and Nanite to develop large-scale interactive stadium models for three major venues in Gothenburg, Sweden. Discover the comprehensive ecosystem of applications these interactive models serve, from event planning and marketing to recruitment, interactive site guides, security planning and training, and arena development. Learn the technical approaches and workflows used to create these immersive architectural visualizations that transform how stadiums can be utilized for multiple business purposes. Gain insights into the practical implementation of Unreal Engine 5's advanced rendering and lighting systems for large-scale architectural projects, and understand how interactive 3D models can generate multiple returns on investment across different organizational departments and use cases.

Syllabus

Creating an Interactive Model for Sweden´s Largest Stadium | Unreal Fest Stockholm 2025

Taught by

Unreal Engine

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