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CI-CD Infrastructure for Efficient Mobile Game Development - Unreal Fest Online 2020

Unreal Engine via YouTube

Overview

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Explore the benefits of CI/CD systems for Unreal Engine mobile game development in this 20-minute conference talk from Unreal Fest Online 2020. Discover how to automate routine tasks beyond client building and packaging, including asset validation checks, AI-based level tests, and game patch delivery. Learn production-proven scenarios and CI/CD usage examples from two large-scale mobile multiplayer game projects. Compare popular CI/CD systems compatible with Unreal Engine, and understand how automation can minimize human error in development workflows. Gain valuable insights for DevOps professionals, technical team leaders, and QA specialists working on Unreal Engine projects.

Syllabus

Intro
What is CI?
Why we need CI?
Why not Travis?
But.. Docker?
Gauntlet..?
Few Cl usage examples
Integrate with code flow
Armored Warfare: Assault
I want your build
Two giants
Main differences
Few more things
Development stands

Taught by

Unreal Engine

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