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Explore a comprehensive conference talk on cross-platform build farm implementation for game development. Dive into NaturalMotion's DevOps team's strategies for maintaining fast developer and QA workflows across multiple build targets. Learn about multi-platform pipeline builds, distribution across on-premises and cloud-based build farms, and on-demand scaling for peak periods. Discover how unit tests, static analysis, and Blueprint validation are integrated into automated pipelines. Gain insights on improving build resilience and using metrics to identify bottlenecks. Ideal for software and build engineers, this 30-minute session from Unreal Fest Online 2020 covers topics such as build types, clean builds, build scripts, UGS, testing, build cleaning, build graphs, cloud advantages, build farm configuration, monitoring, and optimizations.