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Explore the intricacies of ragdoll physics and tentacle animation in game development through this 27-minute conference talk from Notacon 9. Delve into the techniques and challenges of creating realistic and dynamic tentacle movements, using the popular indie game Octodad as a case study. Learn from Devon Scott-Tunkin's insights on improving ragdoll systems for unique character designs, and gain valuable knowledge applicable to various game development projects involving non-traditional character models.