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LinkedIn Learning

Cert Prep: Unity Animation and Cinematics

via LinkedIn Learning

Overview

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Bring characters and objects to life with Unity. Learn how to work with the game engine’s animation features as you prepare for the Unity Certified Associate: Game Developer exam.

Syllabus

Introduction
  • Introduction
  • Companion files
1. Animation with Code and Keyframes
  • Rotating through update functions
  • Animating with Animation Curves
  • Creating animations
  • Using the animation window
  • Working with animation events
2. Character Animation and Programming
  • Importing characters
  • Non-humanoid and generic animations
  • Humanoid animations and configuration
  • Getting started with parameters
  • Coding parameters
3. Timelines and Art Direction
  • Creating a timeline
  • Keyframes and clips
  • Working with multiple objects
  • Working with characters
4. Cinemachine: Virtual Cinematography
  • Importing Cinemachine
  • Creating your first camera shot
  • Free look camera rigs
  • Following paths
Conclusion
  • Next steps

Taught by

Alan Thorn

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