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This is a free Rust course developed by the Android team at Google. The course covers the full spectrum of Rust, from basic syntax to advanced topics like generics and error handling.
The latest version of the course can be found at https://google.github.io/comprehensive-rust/. If you are reading somewhere else, please check there for updates.
The course is available in other languages. Select your preferred language in the top right corner of the page or check the Translations page for a list of all available translations.
The course is also available as a PDF.
The goal of the course is to teach you Rust. We assume you don’t know anything about Rust and hope to:
Building on this, you’re invited to dive into one or more specialized topics:
The latest version of the course can be found at https://google.github.io/comprehensive-rust/. If you are reading somewhere else, please check there for updates.
The course is available in other languages. Select your preferred language in the top right corner of the page or check the Translations page for a list of all available translations.
The course is also available as a PDF.
The goal of the course is to teach you Rust. We assume you don’t know anything about Rust and hope to:
- Give you a comprehensive understanding of the Rust syntax and language.
- Enable you to modify existing programs and write new programs in Rust.
- Show you common Rust idioms.
Building on this, you’re invited to dive into one or more specialized topics:
- Android: a half-day course on using Rust for Android platform development (AOSP). This includes interoperability with C, C++, and Java.
- Chromium: a half-day course on using Rust in Chromium-based browsers. This includes interoperability with C++ and how to include third-party crates in Chromium.
- Bare-metal: a whole-day class on using Rust for bare-metal (embedded) development. Both microcontrollers and application processors are covered.
- Concurrency: a whole-day class on concurrency in Rust. We cover both classical concurrency (preemptively scheduling using threads and mutexes) and async/await concurrency (cooperative multitasking using futures).