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Coursera

SwiftUI Basics, UI Design, and Data Flow

Packt via Coursera

Overview

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This course features Coursera Coach! A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this course, you will gain a deep understanding of SwiftUI fundamentals, UI design principles, and effective data flow techniques. You'll explore key layout stacks like HStack, VStack, and ZStack, and learn how to utilize SwiftUI's color techniques, animations, and grid layouts. The course will guide you through essential state management practices using state variables, constants, gestures, and custom modifiers. The course structure provides practical exercises like building a "Buy Now" view and working with AsyncImage for image handling. Additionally, advanced topics such as observable objects, environment data flow, and iOS 18 features like mesh gradients, scroll transitions, and tab views will help you stay current with the latest technologies. Throughout the course, you’ll be engaged with real-world applications, gaining experience in structuring apps with data binding, gesture handling, and custom animations. From simple UI building to advanced navigation transitions, you’ll master techniques that bring your SwiftUI projects to life. By the end of the course, you will be able to implement complex SwiftUI layouts, manage state and data flow efficiently, create dynamic animations, and apply best practices for UI design in real-world applications.

Syllabus

  • SwiftUI Basics
    • In this module, we will cover the fundamentals of SwiftUI, focusing on layout stacks, state variables, gestures, and basic UI components. We will also explore new iOS 18 features like Mesh Gradients and advanced animations. Practical exercises will help you build a strong foundation for designing modern, dynamic interfaces in SwiftUI.
  • User Interface Exercises
    • In this module, we will work through practical exercises to build real-world UI components, starting with the "Buy Now" view. You will be guided through the process of crafting user-friendly interfaces while learning to implement SwiftUI best practices for UI design and functionality.
  • Data Flow
    • In this module, we will explore key concepts related to data flow in SwiftUI, including state management and data binding with property wrappers. You'll learn how to manage data efficiently across views using @Binding, @ObservedObject, and the EnvironmentObject. Additionally, we will cover migration strategies to newer data flow protocols like the Observable Macro.
  • Exploring Images and AsyncImage
    • In this module, we will explore SwiftUI's image handling capabilities, including image scaling, aspect ratio control, and asynchronous loading with AsyncImage. You will also learn how to integrate images into collection views for smooth user experiences and implement animations like scroll and overlay effects.
  • Xcode Code Snippets
    • In this module, we will focus on creating and using Xcode code snippets to boost productivity. You will learn how to generate reusable code for common UI components such as buttons, gradient text, and image handling, saving time and ensuring consistency across your projects.
  • Animations
    • In this module, we will dive into animation techniques in SwiftUI, from basic SF Symbol animations to advanced phase-based and keyframe animations. You'll also explore exciting new animation styles introduced in iOS 18, including Breathe, Rotate, and Wiggle effects, and learn to customize animations for rich, interactive UIs.
  • Navigation Transitions
    • In this module, we will explore the new navigation zoom transition effect introduced in iOS 18. You will learn how to implement smooth, visually engaging transitions that improve app navigation and provide a more interactive user experience.
  • Gestures
    • In this module, we will cover the basics of gestures in SwiftUI, including drag, rotate, and magnify gestures. You will learn how to apply animations like bounce-back effects, persist gesture states, and create fluid, interactive UI elements that respond to user input intuitively.

Taught by

Packt - Course Instructors

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