Essential OOP concepts in Java, including classes, objects, inheritance, polymorphism, and encapsulation, form the cornerstone of object-oriented design and programming. Mastering these concepts is crucial for understanding and effectively utilizing design patterns.
Overview
Syllabus
- Unit 1: Classes and Objects
- Add Years Active to Musician Class
- Fix the Copy Constructor Bug
- Complete the Film Class Definition
- Enhancing the Album Class with multiple Constructors
- Implementing a Person Class
- Unit 2: Understanding Enumeration
- Exploring Planets with Enums
- Extend the Enumeration for Car Types
- Fix the Fruit Enum
- Completing the Superhero Enum
- Enumerations for Superheroes and Their Attributes
- Unit 3: Encapsulation
- Encapsulating Person Attributes Correctly
- Validating Age with Encapsulation
- Adding and Validating Price in Gadget Class
- Reinforce Encapsulation with Superhero Class
- Encapsulating Person Attributes
- Unit 4: Inheritance
- Adding a Major to the Student Class
- Inheritance with Animal and Bird
- Fix the Display Bug
- Adding Manager Class with Inheritance
- Creating a Vehicle and Car Class using Inheritance
- Unit 5: Polymorphism
- Override Methods in Derived Classes
- Method Overloading with Currency Conversion
- Polymorphism with Device Classes
- Calculator Using Polymorphism
- Overriding and Overloading
- Unit 6: Abstraction
- Adding a Description Method to Abstract Class and Derived Classes
- Adding a Triangle Class to Abstract Shape Hierarchy
- Implementing Concrete Methods in Abstract Classes
- Fix the Implementation of Abstract Class Vehicle
- Implementing a Home Appliance Control System using Abstract Classes