Tools and Infrastructure for Large Teams - Unreal Dev Days 2019 - Unreal Engine

Tools and Infrastructure for Large Teams - Unreal Dev Days 2019 - Unreal Engine

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Intro

1 of 17

1 of 17

Intro

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Tools and Infrastructure for Large Teams - Unreal Dev Days 2019 - Unreal Engine

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  1. 1 Intro
  2. 2 Background
  3. 3 Agenda
  4. 4 Code-Centric Branching
  5. 5 Content-Centric Branching
  6. 6 Resolving conflicts
  7. 7 Preventing conflicts ahead of time
  8. 8 Registering other branches
  9. 9 Requirements
  10. 10 BuildGraph
  11. 11 Distributed Builds
  12. 12 Virtualization
  13. 13 Workspace Management
  14. 14 BuildAgent
  15. 15 AutoSDK
  16. 16 Build Failures
  17. 17 Build Health System Goals

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