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Overview
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Explore the fundamentals of developing for Google's Daydream VR platform in this 31-minute conference talk from Unite 2016. Dive into Daydream basics, learn about Daydream Ready devices, and understand the Daydream View headset. Discover key aspects of VR development, including user discovery, creating longer user sessions, and implementing seated VR experiences. Gain insights into VR horror game design, arm model implementation, and the importance of audio in virtual reality. Get started with practical tips and techniques for building immersive Daydream applications using Unity.
Syllabus
Introduction
Daydream Basics
Daydream Ready
Daydream View
Discovery
Getting Started
Longer User Sessions
Seated VR
VR Horror
Arm Model
Audio
Taught by
Unity