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UC San Diego Product Management Certificate — AI-Powered PM Training
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Create a realistic beanie in Blender 3.2 with this 20-minute intermediate-level tutorial. Learn displacement and particle techniques while working with a pre-sculpted head model. Utilize provided texture resources and follow along with step-by-step instructions covering Blender basics, texturing, shading, and model placement. Enhance your 3D modeling skills and add a stylish accessory to your digital character designs.
Syllabus
Intro
Blender
Textures
Shading
Placing The Head
Outro
Taught by
PIXXO 3D