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MIT OpenCourseWare

Ethics in Games - Lecture 33

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Overview

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Explore the complex intersection of ethics and game design in this lecture from MIT's Game Design course. Examine how game designers construct ethical systems within their games and analyze how players navigate moral choices and behavioral standards both inside and outside virtual worlds. Investigate the role of community norms in shaping player behavior and discover how ethical frameworks influence game mechanics and player interactions. Learn through concrete examples that illustrate the relationship between game design decisions and moral implications, while considering how players connect their in-game actions to real-world ethical standards. Gain insights into the theoretical foundations of game ethics through discussion of Miguel Sicart's work on computer game ethics, and understand how designers can create meaningful moral experiences within interactive entertainment.

Syllabus

Lecture 33: Ethics in Games

Taught by

MIT OpenCourseWare

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