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Overview
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Learn how to create a Frogger-style game with a twist—the frog has a rocket launcher—in this 29-minute tutorial that demonstrates leveraging AI tools for game development. Follow along as Micah Johns showcases the process of using Cursor, Grok3, and Claude 3.7 Sonnet to build the game from scratch, exploring effective prompting techniques and comparing how different language models contribute to the development process. Gain insights into AI-assisted game programming that can be applied to your own creative projects.
Syllabus
FROGGER + ROCKET LAUNCHER - AI generated game using Cursor, Grok, Claude 3.7 Sonnet
Taught by
Micah