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Explore the journey of transitioning from an artist to a leadership role in game development through this insightful GDC talk. Gain valuable perspectives from Kacper Niepoklczycki, Lead Environment Artist at CD PROJEKT RED, as he shares his experiences working on AAA projects like The Witcher 3 and Cyberpunk 2077. Delve into the advantages and challenges of leading a team from an artist's point of view, addressing common misconceptions about creative work in leadership positions. Learn how to balance artistic vision with managerial responsibilities and discover strategies for maintaining creativity while guiding a team to success in the gaming industry.
Syllabus
Artist vs. Manager
Taught by
GDC