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This tutorial introduces trim sheets and explains how to plan, create, and apply them in 3D environment workflows. It uses Photoshop, Maya, and Substance tools to demonstrate hand-painted and sci-fi examples, UV editing, masks, and texture reuse.
Syllabus
Introduction
About Me
What is a Trim Sheet
Examples
Workflows
Planning
Photoshop Tip
Hand Painted Textures
Creating a SciFi Trim
Using Floaters
Using Material IDs
Using Masks
Substance Designer
Duplicate Objects
Adding Depth
Adding UVs
UV Editing
Taught by
Escape Studios