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Outfitting a One Piece 3D Character - Jinbe Using Blender and Character Creator

Reallusion via YouTube

Overview

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This tutorial demonstrates creating a wardrobe for Jinbe by moving between Blender and Character Creator 4. It covers clothing meshes, UVs, skin weights, sculpting, normal map baking, and transferring mesh updates with the CC4 Blender tools.

Syllabus

Introduction
Character Setup and Export
Blocking Out Clothing with CC/iC Blender Tools
Creating UVs
Using Proportional Editing
Completing the Wardrobe
Exporting and Importing Accessories in Character Creator 4
Transferring Skin Weights
Posing and Second Export with CC4 Blender Tools
Adjusting Items in Blender
Using Multi-resolution Modifier to Sculpt
Creating a Brush Texture
Baking Normal Maps
Exporting Back to Character Creator with CC/iC Blender Tools
Using Replace Mesh to Transfer Vertex Positions

Taught by

Reallusion

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