Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Creating Stylized Characters with Blender and Character Creator - 3D Character Pipeline Part 1

Reallusion via YouTube

Overview

Google, IBM & Meta Certificates – 40% Off
One Coursera Plus subscription covers most Professional Certificates on Coursera.
Unlock All Certificates
This tutorial demonstrates a round-trip character modeling workflow between Blender and Character Creator. It covers deforming a base mesh for exaggerated proportions while preserving its bind pose, then refining the character and preparing it for Eevee rendering.

Syllabus

Intro
Exporting Character Base Mesh from Character Creator
Importing Character to Blender via Blender Auto Setup Add-on
Advice on Vertex Groups, Shape-Keys and Multi-Resolution Modifier
Problem Solving for Exaggerated Character Proportions
Using Symmetry when Manipulating the Mesh
Relaxing Stretched Vertex Positions
Keeping the Bind Pose when Deforming Mesh
Benefits of this Process
Wrapping Things up in Blender
Exporting the Mesh for Use in Character Creator
Importing back into Character Creator using the Morph Slide Editor
Fixing Issues and Adjusting Mesh
Using SkinGen for Adding Extra Details
Adding Clothes, Hair and Accessories
Exporting back to Blender for Eevee Rendering

Taught by

Reallusion

Reviews

Start your review of Creating Stylized Characters with Blender and Character Creator - 3D Character Pipeline Part 1

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.