Creating Clothing and Accessories in Blender for Character Creator - 3D Character Pipeline Part 2
Reallusion via YouTube
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Dive into an extensive tutorial on creating 3D models and Blender assets, focusing on the character pipeline. Learn how to leverage Blender's powerful modeling features to create clothing and accessories, then integrate them into Character Creator to build a comprehensive asset library. Master the process of exporting from Character Creator, creating hair, hats, and monocles, and using the Retopoflow add-on for clothing modeling. Explore techniques for exporting assets from Blender, importing them into Character Creator, adjusting clothing weight maps and character details, and finalizing the export for Eevee rendering in Blender. Gain valuable insights into the Character Creator-to-Blender pipeline and optimize your 3D character creation workflow.
Syllabus
Export from Character Creator
Creating Hair
Creating Hat
Creating Monocle
Using Retopoflow Add-on to Model Clothes
Exporting Assets from Blender
Importing Assets into Character Creator
Adjusting Clothing Weight Maps
Adjusting Character
Finalizing for Export into Blender for Eevee Rendering
Taught by
Reallusion