Creating a Stylized 3D Viking Character Using Blender and Character Creator 4
Reallusion via YouTube
Overview
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Follow along with a 25-minute tutorial demonstrating the complete workflow for creating and animating a stylized 3D Viking character using Character Creator 4, ZBrush, and Blender Auto Setup. Master essential techniques including character modeling in CC4, exporting Metahuman hair, refining clothing details in ZBrush, transferring skin weights, testing spring bone physics, importing Actorcore animations, and implementing the Character Creator Unreal Engine control rig. Gain practical knowledge of the seamless pipeline between industry-standard tools, enabling creation of customized character assets that can be exported to various 3D platforms including iClone, Maya, Unreal Engine, Unity, Daz3D, and 3dsMax. Learn professional workflows for character generation, rigging, asset management, look development, rendering, and interactive design through step-by-step instruction and detailed demonstrations.
Syllabus
00:38 Modeling with CC
01:00 Export Metahuman hair
01:56 Refine clothes in ZBrush
02:25 Transfer skin weights in CC4
03:54 Spring bone test
04:08 Import Actorcore animation
04:42 Activate CC UE control rig
Taught by
Reallusion