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Become an AI & ML Engineer with Cal Poly EPaCE — IBM-Certified Training
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Learn how to manipulate points using Geometry Nodes in Blender 3.0 in this comprehensive tutorial video. Explore techniques for scattering, moving, and snapping points, as well as instancing objects and generating points with noise textures. Discover methods for controlling point placement using empties, rotating instances, and grouping nodes for better organization. Master the process of appending node groups and utilizing the Sketchfab Importer for enhanced 3D modeling workflows.
Syllabus
- Intro and Summary
- Setup
- Scattering
- Moving Points
- Snapping Points Back
- Instancing
- Generating Points with Noise
- Other Textures
- Controlling with an Empty
- Rotating Instances
- Grouping
- Appending
- Sketchfab Importer
Taught by
Joey Carlino