Lighting and Shading - Ray Tracing Series
The Cherno via YouTube
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Learn Backend Development Part-Time, Online
Overview
Syllabus
- Lighting and shading in rendering
- Using floats for colors
- Why use floats instead of ints for colors?
- Finding our sphere hit coordinates
- Closest intersection point
- Using color to visualize numbers
- How lighting and shading works
- Calculating lighting using normal vectors
- Visualizing normals better
- Using math to calculate lighting and shade our sphere
Taught by
The Cherno