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MIT OpenCourseWare

Live Action Games - Lecture 32

MIT OpenCourseWare via YouTube

Overview

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Explore the design principles behind live action games in this 86-minute lecture from MIT's Game Design course. Learn how to create engaging experiences across a wide spectrum of live action activities including sports, real-time roleplaying, and playground or party games. Discover the critical importance of making careful choices about game mechanics, levels of abstraction, and communication methods to ensure participants have meaningful experiences while maintaining both physical and emotional safety. Examine how these design considerations apply to different types of live action gaming contexts and understand the unique challenges that arise when designing games that involve real-world physical interaction and social dynamics.

Syllabus

Lecture 32: Live Action Games

Taught by

MIT OpenCourseWare

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