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Dive into Z80 Assembly programming with a focus on managing game settings data in this 25-minute video lesson. Explore the settings block, where crucial information like player position, lives, score, controls, and other game-specific data are stored. Build upon previous lessons on objects and stars to understand how they relate to player settings. Access accompanying text lessons and source code from the ChibiAkumas website for a comprehensive learning experience. Cover topics such as the core file structure, dynamic key maps, and alternative approaches to handling game data. Enhance your 8-bit game development skills and gain practical insights into creating more complex Z80 Assembly projects.
Syllabus
Introduction
Settings Data
Summary
Core File
Alternate Dynamic
Key Maps
Taught by
ChibiAkumas