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YouTube

KOH the Face Stealer - Creature Sculpting Techniques in ZBrush

Michael Pavlovich via YouTube

Overview

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This livestream demonstrates sculpting creature heads in ZBrush, using reference matching and sculpting tools to refine skin, wrinkles, teeth, and tongue. It also covers timeboxing blockouts and learning new software.

Syllabus

- Intro
- ZBrush Scale Master
- ZBrush Folders with Move Multiple
- Subtool Master Copy Folder to Subtool
- Spotlight Reference
- Move Timeline Save Camera
- Head matching
- Orifice Refine
- ZRemesh and Project History
- Cloth settings for creature skin
- Thick Skin for wrinkles
- Head Membrane creation
- Transpose Cloth for membrane wrinkles
- Two Smooth brush algorithms
- Move with Backface Masking
- Baboon Spotlight Reference
- Reference Camera Match
- Refining Baboon head
- Baboon Teeth
- Baboon Tongue and Bend Curve
- Re-matching Reference
- Notes and Learning
- Hotkeys and Custom Brushes
- Learning new software
- ZModeler Close Convex Hole
- Timeboxing blockouts

Taught by

Michael Pavlovich

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