Overview
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Explore Horde and Unreal Engine's development operations ecosystem in this comprehensive 47-minute conference talk from Unreal Fest Stockholm 2025. Dive deep into the technical implementation of Horde, Unreal Game Sync (UGS), studio telemetry, mobile development iteration workflows, and other essential DevOps tools that streamline game development processes. Learn how these interconnected systems work together and discover practical strategies for implementing them in your studio environment, ultimately saving valuable R&D time and maximizing the potential of Unreal Engine 5.5 and above. Master the rapid-fire configuration techniques with a special emphasis on mobile development using Android examples throughout the presentation. Understand why Horde isn't rocket science to set up and explore its advantages over alternative solutions, making this session particularly valuable for AA studios, teams without dedicated DevOps personnel, tech directors preparing to implement Horde, indie studios, and mobile development teams. Demystify automation processes in Unreal Engine while gaining the knowledge needed to successfully onboard teams with essential Unreal DevOps expertise.
Syllabus
Introduction to Horde: A Technical Primer | Unreal Fest Stockholm 2025
Taught by
Unreal Engine