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Explore a 46-minute conference talk from Unreal Fest Seattle 2024 diving deep into Epic Games' distributed build systems - Horde and Unreal Build Accelerator (UBA). Learn how Epic Games leverages UBA for Unreal Engine and internal projects, with detailed insights on efficiency improvements, studio implementation strategies, and best practices. Discover the capabilities of Horde, a new service launching with UE 5.5, that powers various workflows including build automation (CI/CD), remote C++ code compilation, dev kit management services, automated testing frameworks, and studio analytics collection. Gain firsthand knowledge of the same build and automation tools that Epic uses to develop and ship Fortnite and Unreal Engine.
Syllabus
Horde and Unreal Build Accelerator: Operating at Epic Scale | Unreal Fest 2024
Taught by
Unreal Engine