Overview
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Explore Horde and Unreal Engine's development operations ecosystem in this 48-minute conference talk from Unreal Fest Bali 2025. Dive deep into the technical implementation of Horde, UnrealGameSync (UGS), studio telemetry, mobile development iteration workflows, and other essential DevOps tools within the Unreal Engine environment. Discover how these interconnected systems work together to streamline development processes and learn practical approaches for implementing them in your own studio setup. Gain insights into automation strategies that can significantly reduce R&D time while maximizing the potential of Unreal Engine 5.5 and later versions. Master the technical details of setting up these development tools and understand how to leverage them for improved team productivity and workflow optimization. Perfect for developers interested in automation within Unreal Engine or teams looking to enhance their technical knowledge of modern game development operations.
Syllabus
Introduction to Horde: a Technical Primer | Unreal Fest Bali 2025
Taught by
Unreal Engine