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Explore the fundamentals of materials in computer graphics through this comprehensive 29-minute video. Delve into shader data, uniforms, uniform buffers, textures, Vulkan, and binary shaders. Gain insights into how materials function and their crucial role in rendering. Learn practical techniques for implementing and optimizing material systems in game engines and graphics applications.
Syllabus
Intro
Shader Data
Uniforms
Uniform Buffer
Textures
Vulkan
Binary Shaders
Taught by
The Cherno