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Learn the complete process of exporting an animated character from Blender to Unity in this comprehensive tutorial video. Begin by preparing the character and rig in Blender, then move on to exporting the model as an FBX file. Explore the steps for importing and setting up the character in Unity, including working with the FBX animation library. Dive into creating an animator and handling sequenced animations. Follow along with time-stamped sections covering each stage of the workflow, from initial preparation to final implementation in Unity.
Syllabus
: intro
: Preparing the character in Blender
: Preparing the rig for export
: exporting to FBX
: Importing character in Unity
: Setting the FBX in Unity
: FBX animation library
: Creating the animator
: Sequenced animation
Taught by
Pierrick Picaut