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This tutorial demonstrates the workflow for exporting a character with multiple animations from Blender to Unity. It covers character and rig preparation, FBX export and import, animation library setup, Animator creation, and sequenced animation.
Syllabus
: intro
: Preparing the character in Blender
: Preparing the rig for export
: exporting to FBX
: Importing character in Unity
: Setting the FBX in Unity
: FBX animation library
: Creating the animator
: Sequenced animation
Taught by
Pierrick Picaut