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Create Your Own Nightmare Before Christmas Oogie Boogie Boogieman

Michael Pavlovich via YouTube

Overview

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This course demonstrates how to create an Oogie Boogie character in ZBrush, covering blockout, geometry cleanup, cloth construction, fabric textures, stitches, Fibermesh, polypainting, posing, and rendering.

Syllabus

- Intro
- Create a Coin for Bas Relief
- MRGBZGrabber Alpha vs Bas Relief
- Project Bas Relief
- ZBrush Primitives
- Oogie Boogie Blockout
- Polygrouping Seam Lines
- ZRemeshing Good Geometry
- Cushions
- UV Master
- Transparent Wireframe Render
- Posing
- Transpose Cloth
- Dynamic Cloth Brushes with Elasticity
- Surface Noise for Fabric Weave Pattern
- Morph UV Texture Painting
- Custom Stitch Brush
- Stroke Polygroup Border to Place Stitches
- Refining Stitches
- Cloth Seam Creation
- Stitch Integration
- Itchy Fibermesh
- Polypainting
- Dynamic Simulation Animation
- Keyshot Liquid with Bubbles
- V-Ray Refraction Transparency
- ZBrush Transparency Rendering
- Visibility Grow Polygroup

Taught by

Michael Pavlovich

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