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Learn to build a retro-inspired, asynchronous multiplayer platform game using modern web technology in this 51-minute conference talk from NDC Oslo 2025. Discover how to construct a basic game engine from first principles, covering essential components including rendering systems, camera mechanics, collision detection, physics simulation, game AI implementation, and entity component systems. Explore how contemporary web technology has evolved over the past decade to enable high-fidelity gaming experiences directly in the browser, including full sound integration and controller support. Master the application of standard web development skills to game creation, making this presentation ideal for developers with no prior game development experience who are curious about entering the gaming field. Gain insights into how classic 8-bit and 16-bit era games would be architected using today's technological capabilities, bridging the gap between traditional web development and interactive game programming.
Syllabus
Build Your Own Game Engine in the Browser - David Whitney - NDC Oslo 2025
Taught by
NDC Conferences