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Explore how to build a retro-inspired, asynchronous multiplayer platform game using modern web technology in this 50-minute conference talk by David Whitney at NDC London. Learn to construct a basic game engine from first principles, covering essential components like rendering, cameras, collision detection, physics, game AIs, and entity component systems. Discover how web technology advancements over the past decade enable high-fidelity results including full sound and controller support directly in browsers. This presentation is perfect for developers who have never created games but are curious about applying their web development skills to game creation. No prior game development experience required—see how your existing web skills can be repurposed for something more entertaining!
Syllabus
Build Your Own Game Engine in the Browser - David Whitney - NDC London 2025
Taught by
NDC Conferences