Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

AI Navigation 2.0: Dynamic NavMesh Surfaces and Agent Pathfinding - Runtime Tutorial

Unity via YouTube

Overview

Coursera Flash Sale
40% Off Coursera Plus for 3 Months!
Grab it
Learn essential runtime AI navigation techniques in Unity through this 12-minute tutorial video covering dynamic NavMesh surface creation, destination checking for turn-based games, and area cost management. Master spawning layouts, baking NavMesh surfaces during runtime, implementing destination verification systems for agents, and adding randomness to AI movement patterns. Follow along using the AI Navigation Package 2.0 and complementary asset packs including the 3D GameKit Character Pack, Environment Pack, and Blockouts package. Explore practical implementations of NavMesh surface manipulation, agent destination monitoring, and area cost configurations to create more dynamic and engaging AI behaviors in your Unity projects.

Syllabus

- Intro
- Runtime NavMesh surfaces
- Baking a NavMesh during playmode
- Reach destination
- Area costs
- Area randomness

Taught by

Unity

Reviews

Start your review of AI Navigation 2.0: Dynamic NavMesh Surfaces and Agent Pathfinding - Runtime Tutorial

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.