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Overview
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Learn to implement flying NPCs that intelligently chase players through game environments using Unity's AI Navigation system in this 13-minute video tutorial. Discover how to create custom NavMesh Agent Types to define unique movement rules for different NPCs, and master the integration of NavMesh Links to enable dynamic pathfinding behavior for aerial creatures. Explore practical techniques for designing flying enemies that can navigate around obstacles while maintaining engaging pursuit mechanics, with access to Unity's 3D GameKit Character Pack, Environment Pack, and Blockouts package to support your implementation.
Syllabus
AI Navigation 2.0 - Flying NPCs
Taught by
Unity