Overview
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Learn to implement AI navigation in Unity 6 through this 11-minute tutorial that covers essential NavMesh fundamentals for creating intelligent non-player character movement. Master the setup of the AI Navigation 2.0 package, create and bake NavMesh surfaces, link character animations, and work with HeightMesh components. Explore how to configure multiple NavMesh agents, utilize debugging tools, and implement NavMesh modifiers for enhanced pathfinding capabilities. Access complementary resources including the 3D GameKit Character Pack, Environment Pack, and Blockouts Unity package to support the hands-on learning experience. Follow along with clearly organized sections covering installation, surface baking, animation integration, and advanced navigation features to build sophisticated AI-driven character movement systems in your games.
Syllabus
- Intro
- Install AI Navigation 2.0
- Baking a NavMesh surface
- Linking animations
- Baking a HeightMesh
- Creating multiple NavMesh agents
- Debugging tools
- NavMesh modifier
Taught by
Unity