Overview
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Explore Unreal Engine 5's comprehensive suite of tools and features specifically designed for technical designers in this 43-minute conference talk from Unreal Fest Bali 2025. Follow along as Sam Bass from Epic Games demonstrates a design-oriented approach to utilizing the latest UE5 capabilities, covering essential systems including camera management, Blueprint visual scripting tools, State Tree implementation, Gameplay Ability System (GAS) channels, Gameplay Effects configuration, and Enhanced Input systems. Witness these powerful features in action through practical application as Bass constructs an example game project, showcasing how technical designers can streamline their workflows and enhance team collaboration. Gain insights into modern game development practices and discover how to leverage UE5's advanced toolset to create more efficient and effective design processes for your own projects.
Syllabus
2025 Tech Designers Toolkit | Unreal Fest Bali 2025
Taught by
Unreal Engine