Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Concept Art Development- Basics

via SWAYAM Plus

Overview

Google, IBM & Meta Certificates – 40% Off
One Coursera Plus subscription covers most Professional Certificates on Coursera.
Unlock All Certificates

The introductory course on concept art development focuses on teaching the process and significance of creating captivating characters and environments to enhance storytelling. Participants will explore the art of designing characters and environments effectively.

Intended audience

pre production artist, chracter designer, environment designer, storyboarding artist

Prerequisites

  • 10th pass and above

Syllabus

  • Week 1: 15 Minutes: Overview of Concept Art
  • Week 2: What is concept art and its role in animation production?
  • Week 3: Key elements of concept art: characters, environments, props, and storytelling.
  • Week 4: Examples of concept art from well-known animations.
  • Week 5: 15 Minutes: Tools and Techniques
  • Week 6: Traditional vs. digital tools for concept art.
  • Week 7: Software options for digital concept art (e.g., Photoshop, Procreate, Krita).
  • Week 8: Setting up a workspace for effective creation.
  • Week 9: 30 Minutes: Ideation and Sketching
  • Week 10: Brainstorming: Developing ideas based on a theme or brief.
  • Week 11: Sketching rough concepts using basic shapes and forms.
  • Week 12: Exploring different styles and artistic approaches.
  • Week 13: ________________________________________
  • Week 14: Hour 2: Character and Environment Design
  • Week 15: 30 Minutes: Designing Characters for Animation
  • Week 16: Character Silhouettes: Exploring unique shapes for character identity.
  • Week 17: Developing personality through facial expressions and poses.
  • Week 18: Adding details to enhance character appeal (e.g., clothing, accessories).
  • Week 19: 30 Minutes: Crafting Environments and Props
  • Week 20: Environment Design: Creating immersive settings using perspective and composition.
  • Week 21: Adding depth and mood with lighting and color schemes.
  • Week 22: Designing props that complement characters and settings.
  • Week 23: ________________________________________
  • Week 24: Hour 3: Refinement and Presentation
  • Week 25: 30 Minutes: Refining and Detailing Concepts
  • Week 26: Polishing rough sketches into more detailed and refined artwork.
  • Week 27: Adding color, textures, and shading for visual depth.
  • Week 28: Ensuring consistency across characters, environments, and props.
  • Week 29: 20 Minutes: Presenting Concept Art
  • Week 30: Organizing artwork into a cohesive presentation or style sheet.
  • Week 31: Tips for presenting ideas to a team or client in the animation industry.
  • Week 32: 10 Minutes: Wrap-Up and Feedback

Taught by

Vinod V R, Nimesh

Reviews

Start your review of Concept Art Development- Basics

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.